As a preface to this piece, around two weeks ago I came out of the tail end of a three year relationship; an experience which, to put things lightly, sucks. Considering I’m hardly quick to update at the best of times, I decided I should probably explain away the impending lack of activity and roam for a while, to take a bit of time away from the blog in order to sort my head out.
As it turns out, ‘time away’ is an odd thing indeed. Alongside the regular mixture of tears and badness, I predominantly found myself thinking, of all things, about a game I picked up earlier this year called Catherine, and the extent to which that game had foreshadowed my recent experiences.
As a quick background, Catherine, released last year in View full article »








